What is Revision?

An Augmented Classic

Revision brings new level design, new music and a more focused aesthetic to Deus Ex.

A Bundle of Community Content

Revision bundles some of the best upgrades the community has to offer, including high-resolution textures and alternate gameplay modes.

Available on Steam

Revision is available on Steam as DLC for Deus Ex: Game of the Year. It is completely free to everyone and anyone who owns the original game through Steam.

Revision's Features

Meet Caustic Creative

Haris Buzis

Environment Designer

Haris started the Revision project in 2007 from his home in Finland with the purpose of creating an enhanced experience for Deus Ex aficionados. He is responsible for the environment design in Revision.

Björn Ehrby

Producer & QA Manager

Björn joined the project in 2008, and is responsible for bringing everything and everyone together. A strenuous bug-fighter, he's also responsible for making sure that the game is as bug-free as we can make it. He hails from Sweden and studies Computer Science.

John French

Music Composer & Creative Director

John joined the team in 2012, and lives in the UK. He's the composer behind the majority of the new soundtrack, and is responsible for a wide variety of little touches which shape the overall presentation and experience of the game.

Logan Felber

Music Composer

Logan joined the project in 2013, and lives in the northwestern US. He's responsible for a majority of the combat music, and contributed significantly to the score for the parts of the story set in the New York.

Cecilia Raffaeli

Graphics & Web Designer

Cecilia joined the project in 2013. As a Graphic / Brand / Web Designer, she's provided a plethora of 2D graphics for the project and is also responsible for the design of our website.

Sebastian Kaufel


Sebastian hails from Germany, and studies physics. Since joining the team, he has provided us with programming support and has been indispensable for taking our under-the-hood work to the next level.

Jason Wanat

3D Artist

Jason is a former New Yorker, but now lives in Florida. He’s our lead 3D artist and is working on a pack of new exciting game content for Revision v1.1.

Latest News Patch is live

The patch is now live! The following issues are addressed in this update: Added raw input to address mouse acceleration issues. This is…

Read More Patch is live

We've pushed our fifth patch (v1.0.1.2) live to all users on Steam! The changelog is below and in order of how the maps appear where applicable:…

Read More Patch is live

We've pushed our fourth patch (v1.0.1.1) live to all users on Steam. The changelog is below: Added weather effects toggle in Game Options. This…

Read More

1.0.1 Patch is live

We've pushed our third patch (v1.0.1) live to all users on Steam. The changelog is below: Fixed an issue in the Hell’s Kitchen Sewers where a…

Read More
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